- StarCraft is too hard for casual players: StarCraft’s high APM (actions per minute) requirement and complex mechanics can be intimidating for newcomers. This can lead to frustration and feeling overwhelmed, which some gamers argue limits the game’s appeal.
- The three races are unbalanced: Balancing three distinct races with unique units and abilities is a constant challenge. Some players feel a particular race, like Zerg, is inherently stronger and easier to win with in competitive play.
- StarCraft is a dying game: With the rise of MOBAs (multiplayer online battle arenas) and other genres, StarCraft’s player base has shrunk. Some gamers believe the game is past its prime and no longer relevant in the esports scene.
Zero lies detected in terms of the skill ceiling and the necessity of sinking in too much time to git good.
But that is the nature of a lot of games that rely on the competitive features, and that is what actually brings some to the game.
My big advice is that you do not care about your MMR.
Let me tell you from experience: very few people in life care about your MMR and whether or not you hit the ‘average’ threshold. yes, peopel online will judge you about it viciously - but the people matched with you can’t. This just might mean you can’t jump into a reddit thread with your shit MMR and present some big opinion on the game…
But yeah, like, lol, embrace humility.
I try to think of it this way: middle aged guys playing basketball and soccer with each other is not meant to be some open, public humiliation for them. Do they suck? Yeah, maybe. But they are having fun…! None of these guys is out there thinking about making money or gaining honor & prestige through the event (except mauybe to some degree among their peers and teammates)…
Video games is the same.
Being a shit starcraft player is, at worse, funny.
Let me also say: if starcraft is a dying game, it has done better than most games…! Online player community and professionals still at it long after its launch. That’s just wild. One of the most successful games ever. It’ll die someday. It’s bound to.