Let’s be honest: Starfield is just Bethesda’s overpriced mod of No Man’s Sky. You’ve got planets that are mostly empty, endless resource grinding, and a storyline so dry it makes toast jealous. No Man’s Sky at least has color and a weird alien aesthetic. Starfield feels like a sad, gray PowerPoint presentation in space. Yeah, the lighting is nice. Congrats. It’s a boring game with RTX turned on.

  • Arthur OPM
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    30 days ago

    Missed the point? Pretty sure the point was “look at these pretty stars while you collect copper for the 87th time.” Spoiler alert: I got it. It just sucked.

    • Kevin
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      30 days ago

      You didn’t “get it,” you rage-quit after realizing it wasn’t built to stroke your ego. You couldn’t handle being dropped in a world where you actually had to think and make decisions without glowing markers holding your hand.

      • Arthur OPM
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        30 days ago

        You mean glowing loading screens? Yeah, nothing screams immersion like a black screen every time I try to pick up a rock.

        • Kevin
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          30 days ago

          God, it’s exhausting reading this. You’re the kind of player that ruins discourse around good games because you can’t separate your lack of patience from legitimate criticism. You didn’t even try. You went in wanting to hate it.

          • Arthur OPM
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            30 days ago

            And you’re the kind of player who’d defend a Bethesda game if it came with a literal spreadsheet instead of a UI. “But the spreadsheet immerses you, bro!”

            • Kevin
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              30 days ago

              You know what’s hilarious? You’re so desperate to sound clever, but all you’re doing is regurgitating the same surface-level talking points Reddit puked out day one. Try thinking for yourself for once.

              • Arthur OPM
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                30 days ago

                I did. That’s why I’m not pretending Starfield is some revolutionary space epic when it’s actually a glorified IKEA trip with jet boots.

                • Kevin
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                  30 days ago

                  You’re not thinking, you’re projecting your boredom onto a game that demands patience and reward through actual investment. You just didn’t have what it takes to engage. That’s not the game’s failure. That’s yours.

                  • Arthur OPM
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                    30 days ago

                    Ah yes, “You didn’t like it because you didn’t try hard enough.” Classic cope. I played it for 30 hours. I tried. It just never stopped sucking.