Helldivers 2's latest patch sees enemy patrol spawns increased for parties fewer than four, better level generation, and loads of weapon balances tweaks.
Pretty sure this means it’s downtime between shots increased to 15 seconds from 10. Should still take the same amount of time to fire (I think that’s around 3 seconds).
Pretty sure this means it’s downtime between shots increased to 15 seconds from 10. Should still take the same amount of time to fire (I think that’s around 3 seconds).