There are too many cutscenes for what this game is imho. I don’t blame them for trying to take the story up a notch, but pushing all these cutscenes really only works in a game where the story is really good like Red Dead Redemption. Honestly the flow of hunting to cutscenes to story-hunt like Rey Dau is really awkward and jarring. Maybe I’m missing an indicator icon or something but sometime it feels like I don’t need to prepare because I’m just going to another camp or moving the dialogue along… but then there’s a cutscene and a monster I’m not prepared to fight. But then again it’s just a different rhythm than other MH games so maybe I’m still adjusting to that
There are too many cutscenes for what this game is imho. I don’t blame them for trying to take the story up a notch, but pushing all these cutscenes really only works in a game where the story is really good like Red Dead Redemption. Honestly the flow of hunting to cutscenes to story-hunt like Rey Dau is really awkward and jarring. Maybe I’m missing an indicator icon or something but sometime it feels like I don’t need to prepare because I’m just going to another camp or moving the dialogue along… but then there’s a cutscene and a monster I’m not prepared to fight. But then again it’s just a different rhythm than other MH games so maybe I’m still adjusting to that