A European initiative is now underway for videogame preservation and consumer protections against publishers “killing games.”

  • anakin78z@lemmy.world
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    3 months ago

    I could see this leading to standardizing and outsourcing multiplayer services, which would be interesting.

    That being said, before that happens, as a developer I’d be like: here’s a zip file with all of our proprietary stuff ripped out. Have fun spending the next few months getting it to work well. Congratulations, you’re now supporting a game that did poorly enough for us to drop it.

    But seriously, go sign it. Long term it should be a good thing.

    • yamanii@lemmy.world
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      3 months ago

      The proposal is precisely about not letting your snake ass do that, since it would be no different than spinning a private server, customers shouldn’t have to learn how to analyse network packages and break DRM just to play a game they paid for because you turned off your server.

      Either sell it as a subscription or sell it as packaged product, not both.

    • rozPierog@lemdro.id
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      3 months ago

      I’m old enough to remember when dedicated servers were the norm.

      Oh sweet times before the matchmaking