The cybertruck looks like the sad compromise of a too low polygon budget for a 80s game. The JD aesthetic is robust (*) and thick, sure, but not minimalistic.
And, like a lot of Carlos Ezquerra’s designs, the early Mega-City One aesthetic was very rounded and organic (“bubbly” even).
And, like a lot of Carlos Ezquerra’s designs, the early Mega-City One aesthetic was very rounded and organic (“bubbly” even).