In practice, I tend to agree. It’s easier to avoid shooting yourself in the foot with C++, but it’s still just waiting for you to screw up.
I’m mainly getting at Undefined Behavior (UB), which both C and C++ have plenty of. This article from Raymond Chen has some excellent concrete examples: https://devblogs.microsoft.com/oldnewthing/20140627-00/?p=633
I mean if you need two or three, that’s still way better than grabbing 20.