Like a fart in the wind

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Joined 3 months ago
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Cake day: January 27th, 2026

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  • I made a similar argument about this a few days ago and got lambasted. I personally think payoff is important. As an adult I have a lot less time for games. To just “do” something when there are so many things to do and even other games to play has to mean something. Not just a “stat” boost. I don’t need another fetch quest. I don’t need a pointless collectible. If I’m doing something I want to be rewarded for it. A bit of lore actually acted out or even better yet new gameplay I didn’t have before.

    I’m not saying an arcade type game can’t be fun or worth time. But that gameplay loop in itself has to feel rewarding to me. And in a growing list of games feeling the game the gameplay loop itself holds less value. As 10 of the last 15 releases on Steam have that same damn loop.

    This is clearly a subjective thing but I’ll say personally I need to feel some intrinsic value for my time. And lately I haven’t been feeling reward. As a result I am playing less and less games these days …








  • 64bithero@lemmy.worldOPtoGames@lemmy.worldDriving game poll
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    11 days ago

    I hear from a lot of people asking what about racing game “x” or racing game “y” ? That’s just the thing they are racing games. Featuring mostly racing cars and their gameplay and traffic patterns that dictate that. This idea would more fall align with Trucking simulators without the trucking handling. Offering a more wide array of daily drivers and maybe more tame luxury sedans.

    But it’s as I thought most people wouldn’t be interested. Unfortunate but I’m not surprised.