Reader of Fantasy books. GM of TTRPGs. User of Open Source Software.
- 3 Posts
- 19 Comments
Adrius@ttrpg.networkto
rpg@ttrpg.network•GMs - What are your methods to mitigate no-shows?
3·9 months agoI’ve moved away from the kind of game that has a planned plot and requires players to know a lot of rules. Many players put in as little effort as possible, to the point of not reading rules and not giving notice of a failure to show.
If you feel you need to invest in characters I’d advise only doing it for players who consistently show up.
Adrius@ttrpg.networkto
World News@quokk.au•Hasan Piker detained at the border and questioned for hours over politics
4·10 months agoShould he be detained like that, no.
He’s an absolute scumbag though
If I was a player in this game I would stop going. It punishes committed players to put them at the mercy of the uncommitted.
Adrius@ttrpg.networkto
RPGMemes @ttrpg.network•"So what games are people running in your shop?"
3·11 months agoI’ll send you an update once it’s done. My group rotates GMs and systems but within a few months I’ll have them doing Gradient Descent.
Adrius@ttrpg.networkto
RPGMemes @ttrpg.network•"So what games are people running in your shop?"
4·11 months agoI’m prepping a one-shot with Fangelsehala and a longer campaign with Mothership.
Adrius@ttrpg.networkto
rpg@ttrpg.network•If you were playing an RPG with a Chaplain class, what are some abilities you would expect to have?
3·11 months agoThey’d need to be able to boost our morale with the litanies of hate. I did play in the Deathwatch RPG though which has a Chaplain class.
The worst part of this is the “This is part of the story”
Sounds horrible tbh. A big part of the hobby is meeting new friends. This sounds like a good way to become socially isolated and depressed.
In my personal experience that’s much more difficult
If this happens, the RPG is too complex for that player. Play a simpler system.
Adrius@ttrpg.networkto
rpg@ttrpg.network•DMs, what obscure lore have your players not discovered?
4·1 year agoI ran a game of “Index Card RPG” with the setting “Blood & Snow”. The setting includes an adventure seed where Cavemen have to search for ancient relic pillars every generation to stop an Ice Age. I never told my players, but in my mind we were playing a Warhammer 40k game and this was a world a space marine chapter used to recruit those who were strong enough.
B/X is good. When characters have d6 hp and it’s instant death at 0 the combat becomes way more serious and tense.
Adrius@ttrpg.networkto
Buy European@feddit.uk•Check your public libraries for ebooks as alternative to Amazon Kindle
3·1 year agoProject Gutenberg and librivox are decent resources for free older books. The author needs to have been dead for 70 years, so they are old but I’ve enjoyed “The Lost World” and “The hour of the dragon”
If you’re going to die, better to die on the main quest. I avoid side quest distractions.
A west marches style campaign in the 40k setting. My first thoughts for this would be either the players are rogue traders or they’re a bunch of hive scum and have different gangs as factions.
The best lore is lore made at the table with the players. The rest is just gm inspiration.
Adrius@ttrpg.networkto
rpg@ttrpg.network•Your DnD Party is Too Big [the maths of scheduling]
1·1 year agoI still play even if 2+ can’t make it. It will depend on your group but my group of 6 has 2 very flaky players.
Adrius@ttrpg.networkto
rpg@ttrpg.network•Your DnD Party is Too Big [the maths of scheduling]
1·1 year agoThe problem only happens when a group feels they need to delay if someone can’t make it. As a GM I have a set day/time and play without the missing players.


Fangelsehala includes using a “Doom Stack” for health. Basically you have to stack d6s as you take damage and when the stack falls, that’s when your character dies.