Pay to win games or games with heavy focus on in game purchases. Having an in game store to supplement development costs? Cool no problems. 5 interactions to get into a game but 1 interaction to purchase something? No thanks.
Not saying they can’t be fun. But not a practice I like to support if I can help it.
Pay to win games or games with heavy focus on in game purchases. Having an in game store to supplement development costs? Cool no problems. 5 interactions to get into a game but 1 interaction to purchase something? No thanks.
Not saying they can’t be fun. But not a practice I like to support if I can help it.