minus-squareUmbrias@beehaw.orgtoGaming@lemmy.zip•Hideo Kojima proposes a game where the protagonist forgets abilities if players take too long a breaklinkfedilinkEnglisharrow-up0·28 days agoit’s criticized in general as a dark pattern that encourages toxic habits and is anti consumer. it is secondarily a problem because aint nobody got time for that shit. linkfedilink
it’s criticized in general as a dark pattern that encourages toxic habits and is anti consumer. it is secondarily a problem because aint nobody got time for that shit.