

The Prop 65 warning is on so many things because it’s way cheaper to put the label on everything, regardless of whether it’s technically true or not, than it is to run the tests to prove that the specific substances called out are not present.
The Prop 65 warning is on so many things because it’s way cheaper to put the label on everything, regardless of whether it’s technically true or not, than it is to run the tests to prove that the specific substances called out are not present.
CBS’s settlement was a bribe, nothing more and nothing less.
Because they spent an entire math class period earlier that week explaining to the students what “reasonableness” was going to mean on their next math test, and in the context of (I’m guessing 3rd or 4th grade) arithmetic the important thing they’re trying to teach is that 5/6 is a larger fraction than 4/6. I agree that the question could be worded better (change the last two sentences to “Marty says he ate more pizza. Is this possible?”) but I strongly suspect that the missing context from their class - or maybe even at the beginning of the test - explains enough to get the answer the teacher was looking for here.
Yes, one kid starting with a larger pizza changes the situation, but fundamentally that’s an algebra question, not a “learning fractions” question.
My issue with pointing out the math error is that it isn’t even the actual problem - the entire concept is based on the incoherent idea that having a trade deficit is inherently a bad thing for some reason. The entire formula is junk, not just the one variable.
Stalemate rules mean that a player in a heavily disadvantaged position still has the opportunity to play for a draw, whether that comes from their own clever play or a mistake from their opponent (what happened in the comic).
Yes, it’s a very solid tactical combat game. It has room for character RP moments but the meat of the system is in the mech design (which gives you plenty of opportunities to make adjustments to your build) and on the turn-based combat map. It’s less crunchy than Battletech (you aren’t tracking damage to specific limbs, etc) but IMO the action economy is usually more interesting than 5e - there’s a lot more opportunities to build for “when you do X, if condition Y is true, you can follow up with Z for free” combos.