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Cake day: June 18th, 2023

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  • The NES can only render 8 sprites per scan line. Games knew about this, and some, like Zelda, would double render the frame if it detected more than 8. This has two effects: Some sprites would flicker, as they’re only being drawn on one of the two passes, as the frame takes twice as long to draw, resulting in a slowdown. This behavior is part of the game, and would need to be patched out if it were running on an emulator that does away with this restriction. (However, because the emulator is no longer 100% faithful to the original hardware, some people might choose not to use it.)







  • The downhill skiing version is similar. The sighted guide has to shout directions to the blind skier as the team goes down the slope. Helmet radios are permitted, which helps when you’re going fast and the wind gets noisy, but if you use a radio, the blind skier looses the ability to orient themselves by which direction the guide’s voice is coming from.