• 18 Posts
  • 330 Comments
Joined 3 years ago
cake
Cake day: July 9th, 2023

help-circle
  • I don’t think it describes density, though someone more informed than I might illuminate us. Any given (skeletal) muscle group (e.g. quadriceps, biceps, pectorals, etc) consists of both slow and fast twitch muscle fibers. Different muscle groups have different proportions of slow vs fast twitch, depending on the purpose of that group. For example, the average person’s quads are have a roughly even distribution of slow vs fast twitch, but the muscles which we use to blink are almost entirely fast twitch.

    There’s a pretty good comparison table on Wikipedia if you’re still curious, but once I see the ATP cycle coming up in a given article, I know I’ve reached the limits of my amateur understanding. Here, there be dragons.



  • Indeed. I understand the algorithm hate round here, and if someone decides that they don’t want any recommendations from Google at all that’s their business, but I do appreciate some of what they send my way. Recently, whether due to a tweak on the back end or a quirk of my recent watch history, I’ve found I’ve been getting a fair number of very small channels filtering into my recommendations. Without those recs, I’m never gonna find someone’s 712 view video from 3 years ago about scratch building an original spaceship design, so I’m happy to have a space where those can show up in addition to my personally curated subscription feed.





  • I’d like to color outside the lines of your request just slightly by recommending a palate cleanser, if you will: The Dollop podcast with Dave Anthony and Gareth Reynolds. Their schtick is finding an oddball story from history, and doing a narrowlt focused deep dive on that subject. One host tells the story, the other is usually totally oblivious. Both are comedians by trade, so they riff throughout.

    The educational value takes a backseat to the comedy bits, but there’s still a pretty impressive amount of research which goes into the episodes, and their emphasis on weird, niche stories means that they’re often talking about subjects which go unmentioned in general history education. A personal favorite episode of mine is The Jackson Cheese, which talks about a couple enormous wheels of cheese which were gifted to Andrew Jackson following his election to be President in the 1830s. That may sound dull as dishwater, but I’ve yet to hear anyone that’s listened to the episode express that it was a waste of their time.

    At any rate, if you want a break from “serious” history education, you can do a lot worse!













  • I tend to agree with you about the art style. While I know HoMM3 is the fan-favorite, HoMM2 was my jam growing up, and it’s distinctive “80s-fantasy-paperback-cover” style is firmly embedded in my mind as the essence of HoMM. While that definitely speaks more to my nostalgia than any rational critique, I do find the current direction to be lacking in character. It’s all fine, but it could belong to any modern fantasy IP.

    My hangups about the art notwithstanding, the game seems to be rock solid. I spent 6+ hours in the demo in a single sitting. When I came to my senses, it was well into the wee hours of the morning. If that’s not the hallmark of a good HoMM experience, idk what else would be. Additionally, the actual game map tends to look pretty good, and there are graphical touches that I quite enjoy (like different troop variants having entirely different models, rather than simple pallete swaps). Finally, as a HoMM3 fan, you might even enjoy certain aspects more. When I wrote about this a few months back, someone in the comments mentioned that they felt like there was a fair amount of HoMM3 DNA in the art (which, as a HoMM2 head, I wouldn’t have clocked).

    All of which is to say, give the demo a shot if you haven’t. While my bugaboos with the art style never entirely went away, they were easily relegated to the background by the rest of the game’s strengths.



  • I’m not saying it’s a brilliant name. Im arguing it is an inconsequential detail that does not matter in the context of the story, and it should be treated as such. You called it “possibly the stupidest artistic choice in cinematic history”. I guess I just find that to be at least as ridiculous as “unobtanium”, if not moreso.


  • I agree with you in all of the particulars of your argument, but am ultimately unphased by the use of the term. Cameron stopped one step short of calling it MacGuffinite, and I can understand why that would annoy some people. However, within the context of Avatar, it just doesn’t bother me.

    If I wanted to conjure an in-universe reason for it, I can do so without straining my credulity too much. Aerospace engineers in the 50s develop a term for a hypothetical wonder material that they can’t get their hands on: unobtanium. Fast forward hundreds of years, and a material is discovered on Pandora which possesses qualities which were previously only thought of as theoretically possible. Perhaps jokingly, perhaps sincerely, the new wonder material is called unobtanium, referencing the fact it is no longer hypothetical, but it’s still damn hard to get a hold of.

    Now, I recognize that 1) none of that is explained in the movie, so it’s just head canon, and 2) as you say, calling a material you are actively mining ‘unobtanium’ is stupid. However, I don’t think it’s any more or less stupid than your suggested alternative courses of action given the context of the plot.

    If unobtanium had ANY relevance to the story beyond “this is the source of conflict”, I’d wish for more juice there. But Cameron is nothing if not a functional screenwriter. No matter how much lipstick you put on the pig, the sole purpose of the scene is to telegraph the third act conflict (and allegorize the Iraq War, to some extent, but he does more with that elsewhere). The screenplay spends only bare minimum amount of time covering that detail before speeding along to more relevant thematic matters.

    So, I agree that it’s a dumb contrivance that is clunky. However, it’s just so irrelevant that I don’t care. Call it whatever you want to, the name, like the material itself, is completely inconsequential. Frankly, I’m actually warming to the idea of calling it MacGuffinite. Put a line in that it was named after the first marine to die on Pandora or some such bs. Have your cake and eat it too, a plausible in-universe name, and a tell to not think about it so much.