Let’s be honest: Starfield is just Bethesda’s overpriced mod of No Man’s Sky. You’ve got planets that are mostly empty, endless resource grinding, and a storyline so dry it makes toast jealous. No Man’s Sky at least has color and a weird alien aesthetic. Starfield feels like a sad, gray PowerPoint presentation in space. Yeah, the lighting is nice. Congrats. It’s a boring game with RTX turned on.
You’re not thinking, you’re projecting your boredom onto a game that demands patience and reward through actual investment. You just didn’t have what it takes to engage. That’s not the game’s failure. That’s yours.
Ah yes, “You didn’t like it because you didn’t try hard enough.” Classic cope. I played it for 30 hours. I tried. It just never stopped sucking.
You put in 30 hours just to write this trash take? That’s like eating an entire cake and then demanding a refund because it wasn’t a cheeseburger. You wasted your own time and now you’re mad the game didn’t morph into Fortnite for you.
Nah, I’m mad I got sold a “space adventure” and ended up in a game where scanning rocks was a core mechanic. You can keep your glorified geology simulator.
And you can keep crying on internet forums for karma because you thought the galaxy would revolve around your toddler-brained attention span. Starfield wasn’t for you. That doesn’t make it trash — it just makes you the wrong audience with a loud mouth.