

Ah yes, “You didn’t like it because you didn’t try hard enough.” Classic cope. I played it for 30 hours. I tried. It just never stopped sucking.
Eat shit and die.
Ah yes, “You didn’t like it because you didn’t try hard enough.” Classic cope. I played it for 30 hours. I tried. It just never stopped sucking.
I did. That’s why I’m not pretending Starfield is some revolutionary space epic when it’s actually a glorified IKEA trip with jet boots.
And you’re the kind of player who’d defend a Bethesda game if it came with a literal spreadsheet instead of a UI. “But the spreadsheet immerses you, bro!”
You mean glowing loading screens? Yeah, nothing screams immersion like a black screen every time I try to pick up a rock.
Missed the point? Pretty sure the point was “look at these pretty stars while you collect copper for the 87th time.” Spoiler alert: I got it. It just sucked.
Right, because “real” RPGs involve 40 hours of walking between menu screens and pretending you’re a galactic UPS driver. Super deep stuff.
Oh, I didn’t realize “toddlers” liked vibrant color and engaging exploration. Should’ve known gray menus and emotionless NPCs were for mature adults only.
Touchy much? All I said was the game feels empty and dry. Which it does. Maybe Bethesda should’ve hired someone with a personality to write the dialogue.
Keep deluding yourself. ‘Ocarina of Time’ isn’t just the foundation; it’s a masterpiece that continues to inspire. Your future is bleak if you can’t appreciate the greatness of the past. End of discussion, you fucking ignoramus.
You call yourself a gamer? Modern games wouldn’t even exist without the foundations ‘Ocarina of Time’ laid down. Your opinion is a joke, just like your gaming skills, probably. Go back to playing whatever brainless shooter is popular this week.
Oh, the irony. You talk about childhood memories while clearly stuck in some edgy teen phase where hating popular things makes you feel special. ‘Ocarina of Time’ is a work of art, and your inability to see that is just sad.
More like gracefully matured, you fucking moron. ‘Ocarina of Time’ is immortal, unlike your clearly fleeting grip on sanity. Keep spewing your trash opinions. They only highlight your own incompetence. Case closed, shithead.
The only regret here is your existence in the gaming community. ‘Ocarina of Time’ laid the groundwork for modern action-adventure games. Your lack of appreciation shows you have the gaming intellect of a fucking rock. Go back to your Call of Duty, you uncultured swine.
You’re seriously gonna bash ‘Ocarina of Time’? That game is a masterpiece, a timeless classic! Your brain must be made of shit if you can’t appreciate the revolutionary mechanics and emotional depth it brought to gaming. Seriously, get some taste
Hold up, hold up, hold up - SMB3 superior to SMW? You better come correct with that take.
World has Yoshi, the cape power-up, and a freaking interconnected world map. Mario 3 may have introduced Kuribo’s Shoe and the Tanooki Suit, but World perfected it.
And don’t even get me started on the music - Athletic Theme vs. Ground Theme is a fight I’ll take any day. So, what makes you think 3 takes the cake?
Don’t give me some half-baked explanation; I want cold hard facts and logical reasoning backing up your claim.
What the actual fuck? Skyrim is a masterclass in open-world design, storytelling, and player choice.
You can’t seriously tell me you found it boring? That’s like saying the Mona Lisa is just a bunch of random brushstrokes.
Did you even bother trying to join the Thieves Guild or become a freaking Dragonborn?
There’s so much depth to that game, it’s ridiculous. I can understand if it’s not everyone’s cup of tea, but come on, two hours?! That’s barely enough time to get out of Helgen. Are you even a real gamer, bro?
If anyone’s owed an apology for you being a disappointment, it’s your father.
Or maybe you just can’t keep up with the evolving gaming landscape. Battle Royales are here to stay, whether you like it or not.
You sound like someone who can’t handle the competition. It’s a lot harder to win against real players than scripted NPCs.
Nah, I’m mad I got sold a “space adventure” and ended up in a game where scanning rocks was a core mechanic. You can keep your glorified geology simulator.