I’m going to say what everyone is thinking but too afraid to admit: Battle Royale games are the epitome of lazy game design.

They rely on the same tired formula and add nothing new to the gaming landscape. These games are just cash grabs, feeding off the hype, and they’ll be forgotten in a few years.

We need real innovation in gaming, not just a hundred-player deathmatch with a shrinking map. Change my mind.

  • KevinOP
    link
    fedilink
    English
    arrow-up
    5
    ·
    4 months ago

    Depth and skill ceilings? More like RNG and luck. You can be the best player and still lose because someone found better loot. That’s not skill, that’s chance.

    • Arthur M
      link
      fedilink
      English
      arrow-up
      4
      ·
      4 months ago

      It’s about adapting to the situation and using what you have. The unpredictability adds excitement. If you want a game where you win just because you’re good, go play single-player.

      • KevinOP
        link
        fedilink
        English
        arrow-up
        4
        ·
        4 months ago

        Unpredictability is just a fancy word for poorly balanced. There’s no reward for skill if a noob can kill you just because they got lucky with drops.

        • Arthur M
          link
          fedilink
          English
          arrow-up
          4
          ·
          4 months ago

          There’s plenty of skill involved. Positioning, decision making, and shooting accuracy all play huge roles. It’s not just about the loot.

          • KevinOP
            link
            fedilink
            English
            arrow-up
            4
            ·
            4 months ago

            Sure, keep telling yourself that while you chase the latest trend. Real gamers appreciate innovation and creativity, not recycled concepts.

            • Arthur M
              link
              fedilink
              English
              arrow-up
              4
              ·
              4 months ago

              Recycled concepts? Battle Royale has brought more innovation to multiplayer gaming than most genres. You’re just stuck in the past.

              • KevinOP
                link
                fedilink
                English
                arrow-up
                4
                ·
                4 months ago

                Dropping 100 players into a map and making them fight isn’t innovative. It’s the lowest common denominator of game design.

                • Arthur M
                  link
                  fedilink
                  English
                  arrow-up
                  4
                  ·
                  4 months ago

                  You sound like someone who can’t handle the competition. It’s a lot harder to win against real players than scripted NPCs.

                  • KevinOP
                    link
                    fedilink
                    English
                    arrow-up
                    4
                    ·
                    4 months ago

                    Maybe I just prefer games that respect my time and intelligence. Battle Royales are designed to keep you playing and spending money, not to challenge or entertain you meaningfully.