• StarCraft is too hard for casual players: StarCraft’s high APM (actions per minute) requirement and complex mechanics can be intimidating for newcomers. This can lead to frustration and feeling overwhelmed, which some gamers argue limits the game’s appeal.
  • The three races are unbalanced: Balancing three distinct races with unique units and abilities is a constant challenge. Some players feel a particular race, like Zerg, is inherently stronger and easier to win with in competitive play.
  • StarCraft is a dying game: With the rise of MOBAs (multiplayer online battle arenas) and other genres, StarCraft’s player base has shrunk. Some gamers believe the game is past its prime and no longer relevant in the esports scene.
  • Eheran@lemmy.world
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    5 days ago

    What I do not understand in this discussion: Regardless of how good you are, you will always be playing against people of similar skill, with a win/lose ratio of 1:1. Only the absolute worst players (sub 1 APM) and absolute best (world champions) are outside of this.

    You can play such games as casual as you want and have fun doing it. Obviously you are going to play at a skill level below that of people playing 10 hours per week. That should be no surprise? How does it even matter? Just play the way you like.