ashx64@lemmy.world to Linux Gaming@lemmy.worldEnglish · 2 days agoMinecraft Java Edition 1.21.11 will default to Waylandmessage-squaremessage-square6linkfedilinkarrow-up195arrow-down11file-text
arrow-up194arrow-down1message-squareMinecraft Java Edition 1.21.11 will default to Waylandashx64@lemmy.world to Linux Gaming@lemmy.worldEnglish · 2 days agomessage-square6linkfedilinkfile-text
minus-squaretekato@lemmy.worldlinkfedilinkEnglisharrow-up12·2 days agoI’m pretty sure it has been using Wayland for at least a year or two now (I think since 1.20.4). Minecraft renders with GLFW, which supports Wayland since version 3.4. I tried it about a year and a half ago and it was fine.
minus-squareashx64@lemmy.worldOPlinkfedilinkEnglisharrow-up9·edit-211 hours agoYou could run the game under Wayland before, but it was not default behavior nor provided as an option. I used to force the game to use the Wayland version 3 years ago to work around a bug in GLFW that caused inputs to be ignored under X11. But then Minecraft updated to use a fixed version of GLFW so I stopped needing to do so.
minus-squaretekato@lemmy.worldlinkfedilinkEnglisharrow-up3·2 days agoI guess that’s true for systems that have XWayland available. For Wayland-only systems, it seems to just default (or more like fallback) to Wayland.
I’m pretty sure it has been using Wayland for at least a year or two now (I think since 1.20.4). Minecraft renders with GLFW, which supports Wayland since version 3.4. I tried it about a year and a half ago and it was fine.
You could run the game under Wayland before, but it was not default behavior nor provided as an option.
I used to force the game to use the Wayland version 3 years ago to work around a bug in GLFW that caused inputs to be ignored under X11.
But then Minecraft updated to use a fixed version of GLFW so I stopped needing to do so.
I guess that’s true for systems that have XWayland available. For Wayland-only systems, it seems to just default (or more like fallback) to Wayland.