pookie@lemmy.blahaj.zone to Technology@lemmy.worldEnglish · 6 days agoA Valve engineer fixed 3D lighting so hard he had to tell all the graphics card manufacturers their math was wrong, and the reaction was: 'I hate you'www.pcgamer.comexternal-linkmessage-square15fedilinkarrow-up1334file-textcross-posted to: pcgaming@lemmy.ca
arrow-up1334external-linkA Valve engineer fixed 3D lighting so hard he had to tell all the graphics card manufacturers their math was wrong, and the reaction was: 'I hate you'www.pcgamer.compookie@lemmy.blahaj.zone to Technology@lemmy.worldEnglish · 6 days agomessage-square15fedilinkfile-textcross-posted to: pcgaming@lemmy.ca
minus-squarejagged_circle@feddit.nllinkfedilinkEnglisharrow-up7·5 days agoEveryone’s saying RGB is the problem, but what’s the alternative? CMYK?
minus-squareAsidonhopo@lemmy.worldcakelinkfedilinkEnglisharrow-up1·edit-23 days agoAllow me to introduce you to the perceptually uniform color spaces, CIELAB, CIELUV and HSLuv, something I needed for a project I was working on a few years ago: https://programmingdesignsystems.com/color/perceptually-uniform-color-spaces/
Everyone’s saying RGB is the problem, but what’s the alternative? CMYK?
Allow me to introduce you to the perceptually uniform color spaces, CIELAB, CIELUV and HSLuv, something I needed for a project I was working on a few years ago:
https://programmingdesignsystems.com/color/perceptually-uniform-color-spaces/