

At this pace I might as well wait for a ‘Pixel Remaster Collection’, just like I wanted to wait for the full trilogy.
That being said, I love VII and hope they don’t change anything. I think the 3DS port made the game shorter.
At this pace I might as well wait for a ‘Pixel Remaster Collection’, just like I wanted to wait for the full trilogy.
That being said, I love VII and hope they don’t change anything. I think the 3DS port made the game shorter.
While they have added a rainbow flag, which does improve the situation, the biggest thing still is a German flag at its core. They even started one of these obnoxious long flags, too.
I support the pride flags. Their message is important. For the sake of the event, the canvas is still dominated by flags.
I’m fine with either. I never liked ATB, but X had a great system. However, I equally liked XV. Give me a finished game with XV’s system and I’d love it.
I just never bothered with XVI because they stripped out most of the RPG from my JRPG.
I support this for multiple reasons, of course, but flags also simply destroyed these canvas events. The only fun one was the first one with it’s wild tribalism and weaved in artworks. Blue corner vs Void vs Green Lattice was just more fun.
There are still artworks there, but of course, the most pronounced thing is a German flag - same as every year.
I can highly recommend Risen! I’m still sad the studio closed down.
Glad you enjoyed Xenoblade X! As you said yourself in the other thread, I’m probably just salty thanks to years of theories - all of which existed outside any other Xeno canon, I didn’t knew better when I first palyed the game.
Anyway, I went deeper into Star Ocean Second Story R. Thus far, I can only recommend it. The games throws so many options at you, it’s just a delight to try and break the game. As per usual, I started by stacking tons of EXP multipliers. This weekend, I’ll dive ibto item creation.
The game has a lot of interesting things you don’t see often within games. Some whacky, some dark. I’ll list one of each below, they are story spoilers, but I don’t mention names or anything.
Thank you! Keeping up with other stuff in my life, I’d be looking at about 5 to 10 years. By then, the list is probably wildly different. Maybe it would be a fun plan for retirement, if I ever get there.
I’ve seen like four of those, partially. One Piece, all of Fringe except for the last season, a good chunk of Community and the first season of Breaking Bad.
So, assuming I’ve seen nothing - for easier math - and would watch all of these, how many hours are we looking at?
Finished Xenoblade X. I did chapter 9 and then quickly finished maxing all classes and reaching max level. Afterwards, I was laser focused on the story. I initially planned to continue side quests afterwards, I was sitting at just under 50% completion for Mira as a whole, but Chapter 13 was such a let-down, I quit afterwards. I wrote more about the new story in the monthly JRPG thread.
(TL;DR: I preferred not having any answers over the ones we got.)
Now, I’ve just started Star Ocean Second Story R. I’ve only played Divine Force before and weirdly loved it, despite people mostly hating on it. I don’t have any opinion on Second Story R yet.
Ain’t no home without enough open space for all kinds of push ups! If you’re daring, you could even do other exercises too!
A lot of the combat comes down to whether or not you like tweaking your build over and over. There are so many things you can change - active and passive skills, equipment, equipment augments, Skell equipment and Skell augments - all for up to 4 characters, although you have quite a bit more freedom over your main character. If you’re not into that, the combat can feel slow and like you don’t make much of a difference.
However, there’s a new feature in the Switch version that does help with that. You now have a sort of MP bar you can spend to re-use skill without waiting for their cooldown. It’s quite generous, automatically refills for each battle and can be increased even further.
That being said, you don’t have this feature for Skells until you beat the entire story. Skell are overall the worst part for me to be honest. Once you unlock them, nothing else really matters in casual play. They are leagues above your ability to fight without them, but they don’t scale at all with your level or any stats. Just their equipment and augments, which are more limited than for ground combat. The only thing your level does is unlocking more Skells at Lv 50 and 60. The Ares 90 - the last one I unlocked - is so strong, I basically one-shotted everything in the last chapter without even changing anything.
And of course, you would’ve guessed it, the stock went up.
Spent the whole month playing Xenoblade X DE, which I finished just two days ago. I quite enjoyed the original release and did enjoy my time with this one as well. Knowing the game already, it was fun to kind of break it. I maxed both my level and all classes around chapter 9 out of 13 and got the best Skell available. However, the new content kind of took the wind out of my sails. I originally wanted to do all side quests after the story, but now I feel like I’m done. I knew the new lore could never hold up to expectations and theories I held for such a long time, but I still didn’t feel it.
My favorite theory has always been that Mira is Purgatory. It explains why all these races strand there and why there is no escaping it - neither with spaceships nor with an actual time machine. L, the one weirdly present in the story, the only native of Mira except for Nopons and the only member of his race being named Lucifer - just jumbled up - fits just into it. It would also explain the whole Lifehold situation, since it being destroyed was the moment everyone died. The other races even saw a bright light upon entering Mira. Even Lao made sense, since he wasn’t ready to give up on life just yet, so he came back to Mira. The Ganglion were there because they lost the initial war against the other aliens.
Now, none of that is true. You could still claim that Mira is a metaphor for Purgatory, but it’s a physical space in the multiverse which one can escape from. And in fact, we do - after the whole of Mira is destroyed.
I know all the new things fit right into the other Xeno games and their overarching themes, but it just doesn’t sit right with me. Something I’ve never felt after a Xeno game. Although X3 came close, for similar reasons.
Many of the original mysteries didn’t even get an answer in the new chapter.
Lastly, I don’t like Al. At all. And he’s even implied to be part of L - note the similar names -, which was seemingly created by Al merging with Void. Which I found to be a bad conclusion for the character.
TL;DR: Xenoblade X was better without the added content. Sometimes open mysteries are more satisfying than bad answers.
How did he even know it’s edible for him?
The original one probably doesn’t know, but I’d consider myself functionally immortal for as long as there are other vampires who didn’t age for a couple hundred years more than I did.
As the original one, however, I’d never stop checking for new signs of aging. Well, at least until I’ve had enough of life altogether.
I spent my time once again with Xenoblade X. Currently preparing for Chapter 9, Lv 67 and 33% of Mira done.
I wanted to prepare for Lao’s death and do all his Heart-to-hearts. This meant some grinding to bring up his affinity.
Went to FN 406 and fought some Puges until I dropped a Phoenix, got level 50 along the way.
Afterwards I placed a lot of the remaining probes to grind money with and then focused on side quests.
Now I’m sitting in my Lv 50 Skell with a Phoenix weapon and will probably complete Chapter 9 and then max out all classes by fighting Joker.
I don’t think they truly understand their audience. Everything before the endgame is just a tutorial in MH. Yet, they usually ship the endgame with the DLC .
Then again, it sells anyways.
My equipment is filled with EXP augments. You can get these preinstalled from the shop, they get better when you level up the Sakura manufacturer. Or you can craft the 40% one quite cheap early on only using material tickets. Set one to each piece of armor for a grand total of at least 200% extra. (It may be capped at a 100%, they are so cheap, I never bothered testing).
My teammates are only lv 33, I didn’t given them any.
The other ingredient was simply fighting stuff up to 10 levels above me. If you succed you easily get a full level early on.
Xenoblade X continued to take up all the time I spend gaming. Got a bit carried away with side stuff and reached Lv 40, currently inbetween Chapter 6 and 7.
Just got my Skell too, but I honestly don’t like them much. Ground combat feels more dynamic, Skells don’t level in any way and the hefty repair cost doesn’t match my playstyle of stat checking every living thing I come across. Probably why I’m so overleveled.
Just like in the WiiU version, it will probably get relegated to cheesy grinding tactics, if necessary, and flying.
Yes, there’s a main story event in the DLC with the single best piece of equipment - the Professor’s spectacles. Buy them, it’s your only chance!
Also there is some missable witcher gear in the very same quest, I think. Just get everything in the Borsodi Brothers’ venue.