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Cake day: June 13th, 2023

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  • Continued with Octopath Traveler II.

    By now my Ochette pretty much one shots most random encounters, her whole kit of monsters is just a collection of strong multi target attacks. Since these don’t even cost mana, there’s not much reason to switch it up. Once I’ve fully levelled her Merchant job, it will be her latent power AOE every fight instead.

    Funnily enough, I’m not even that much overlevelled. I’ve done all stories up to Lv 30 (Well, almost - since the first character is fixed until their story is done, I’ve got 2 teams of 3 I rotate between. Hikari will be a solo run afterwards.) and I’m level 34 with Ochette. About 31 with the other three I took along.


    Also watched my partner play a ton more Tomodatchi Life. One they had enough of it, we’ve also got Danganronpa THHAE from the recent sale lined up. I don’t know much about it, but seems like a big jump in terms of atmosphere coming from AI: Somnium Files.



  • Been working through Octopath Traveler II.

    I’ve done all chapter 1 and most chapter 2 stories for all 8 characters. I’ve come to accept that any attempt to prevent overlevelling for the main story is fruitless as my Ochette just cuts through any boss. Instead I’ve done some optional high level stuff to get challanging boss fights, which were great.


    Also watched my partner play a ridiculous amount of Tomodachi Life. It seems like a lot of fun, but the pool of random events seems quite small. Also, a few things from the original game were cut, like the option to create custom songs.


  • Started Octopath Traveler 2 this week.

    Didn’t play too much, only did the introduction for 4 of the characters. Initially, I really struggled with myself on how to approach this game. Just go with one character for the challange, do everything for 4 characters and then do the other 4 or just everyone at once. In the end, I’ll probably juggle all 8, but it’s really annoying that I can’t remove my starting character (which is why I considered the solo run, you can remove them after their story is done).

    No matter what I do, I’ll proabbly end up overleveled for a lot of stuff, which sucks.

    Otherwise the game is great, but I still think the main gimmick - 8 more or less independant characters and stories - just doesn’t work all that great on a fundamental level. Maybe I’ll think otherwise after finishing it, supposedly it does it better than the first one.


  • I’m no expert, but I think Santa Claus isn’t exactly a biblical figure and neither is the Easter Bunny. These are normal holidays around here, but you’d be hard-pressed to find many children who know any of the christian stuff.

    Also, I think Christmas was actually built on top of the prior winter solstice celebrations. It’s not like anyone knew the exact date of birth for a random guy from hundreds of years ago.





  • Finished Persona 5 Tactica. Overall, I like the story and new characters, but the gameplay remained too easy. Until the final boss, which took well over an hour, I didn’t even bother healing once. Of course, it’s the best battle in the game.

    I think it is better than Strikers, which I thought didn’t work at all.


    On the final stretch of AI Somnium Files: nirvanA Initiative, likely in the final psynch.

    Almost all beans have been spilled, and the big revelation was explained. I still prefer the first games resolution, but this one is growing on me. It went from “That’s total bullshit” to “Wait a minute…” and finally “Shit, it’s actually somehow coming together”. To fully appreciate it, I think you’d have to play it twice.


    Up next is likely Octopath 2, but maybe I’ll go for Nioh 2 or 13 Sentinels instead. Those 3 are my entire backlog atm.



  • That’s a dangerous line of reasoning. Depending on who you ask, people won’t consider a lot of things “equal or better”.

    In no particulary order, a lot of people would not apply ethics to: Animals in general, pets, children, woman or all people of different ethnicitiy, religion or even political views.

    I’d argue that ethics should be applied to all living things. Well, at least all things capable of suffering, but that keeps people arguing again - doctors even used to think that human babies aren’t fully capable of that.

    Regarding the original question: The simulation isn’t alive. Stopping it won’t ‘kill’ it, assuming it can be resumed. Deleting it, however, argubly is be unethical, yet it does not cause suffering at the very least.







  • Playing on merciless, I completed them all in the minimun amount of days possible. You are forced to leave palaces before their respective boss or at certain breakpoints for the story to continue.

    I often got to these points by the skin of my teeth, but I love resource management in dungeons and think they are best enjoyed this way. But no shame in leaving more often if that’s more fun to you.


  • There is only one hard requirement if you want to see everything and get a ‘true’ ending of Persona 5 Royal. Depending on your other choices, some additional scenes may vary. The requirement is a confidant you need to level:

    Name/Rank/Deadline

    Muraki / rank 9 / before 11/17

    To get the most out of royal, you should level these 2 as well:

    Name/Rank/Deadline

    Kasumi / rank 5 / before 12/22

    Akechi / rank 8 / before 11/17

    Everything else doesn’t matter. You cannot complete all confidants, so don’t stress about them. Just do what’s interesting to you. Just meet these three characters whenever they are available.

    Oh and don’t wait until the last day of a deadline to finishes Palaces. Until after a Palace is done you cannot level you party member confidants.