

Continued with Octopath Traveler II.
By now my Ochette pretty much one shots most random encounters, her whole kit of monsters is just a collection of strong multi target attacks. Since these don’t even cost mana, there’s not much reason to switch it up. Once I’ve fully levelled her Merchant job, it will be her latent power AOE every fight instead.
Funnily enough, I’m not even that much overlevelled. I’ve done all stories up to Lv 30 (Well, almost - since the first character is fixed until their story is done, I’ve got 2 teams of 3 I rotate between. Hikari will be a solo run afterwards.) and I’m level 34 with Ochette. About 31 with the other three I took along.
Also watched my partner play a ton more Tomodatchi Life. One they had enough of it, we’ve also got Danganronpa THHAE from the recent sale lined up. I don’t know much about it, but seems like a big jump in terms of atmosphere coming from AI: Somnium Files.







It’s been a while since I played the first one, it was my very first Switch game and OT II is probably one of my last ones before I get a Switch 2 (…assuming Monolith announces anything). Overall, I feel I enjoy them roughly the same. OT II improved on almost every front, except for the most glaring issues I had with the first one. I still think both are good games, though.