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Cake day: June 13th, 2023

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  • You can, but only with really specific people. I think the person needs to be both physically able to do so and have enough knowledge to execute the task. For example, I don’t think you can make someone write a death message in a language the person doesn’t know.

    So, you could say ‘eat a specific anmial and die’ and that would be a dice roll. ‘Eat a corona infected animal and die of the virus’ would be likely impossible, since your average person couldn’t tell which animal is infected.

    However, just find a person working with deadly diseases in a lab setting and command them to infect themself before going outside. Let them go on a trip until they die and your chances are quite good, depending on the virus.



  • Continued with Octopath Traveler II.

    By now my Ochette pretty much one shots most random encounters, her whole kit of monsters is just a collection of strong multi target attacks. Since these don’t even cost mana, there’s not much reason to switch it up. Once I’ve fully levelled her Merchant job, it will be her latent power AOE every fight instead.

    Funnily enough, I’m not even that much overlevelled. I’ve done all stories up to Lv 30 (Well, almost - since the first character is fixed until their story is done, I’ve got 2 teams of 3 I rotate between. Hikari will be a solo run afterwards.) and I’m level 34 with Ochette. About 31 with the other three I took along.


    Also watched my partner play a ton more Tomodatchi Life. One they had enough of it, we’ve also got Danganronpa THHAE from the recent sale lined up. I don’t know much about it, but seems like a big jump in terms of atmosphere coming from AI: Somnium Files.



  • Been working through Octopath Traveler II.

    I’ve done all chapter 1 and most chapter 2 stories for all 8 characters. I’ve come to accept that any attempt to prevent overlevelling for the main story is fruitless as my Ochette just cuts through any boss. Instead I’ve done some optional high level stuff to get challanging boss fights, which were great.


    Also watched my partner play a ridiculous amount of Tomodachi Life. It seems like a lot of fun, but the pool of random events seems quite small. Also, a few things from the original game were cut, like the option to create custom songs.


  • Started Octopath Traveler 2 this week.

    Didn’t play too much, only did the introduction for 4 of the characters. Initially, I really struggled with myself on how to approach this game. Just go with one character for the challange, do everything for 4 characters and then do the other 4 or just everyone at once. In the end, I’ll probably juggle all 8, but it’s really annoying that I can’t remove my starting character (which is why I considered the solo run, you can remove them after their story is done).

    No matter what I do, I’ll proabbly end up overleveled for a lot of stuff, which sucks.

    Otherwise the game is great, but I still think the main gimmick - 8 more or less independant characters and stories - just doesn’t work all that great on a fundamental level. Maybe I’ll think otherwise after finishing it, supposedly it does it better than the first one.


  • I’m no expert, but I think Santa Claus isn’t exactly a biblical figure and neither is the Easter Bunny. These are normal holidays around here, but you’d be hard-pressed to find many children who know any of the christian stuff.

    Also, I think Christmas was actually built on top of the prior winter solstice celebrations. It’s not like anyone knew the exact date of birth for a random guy from hundreds of years ago.





  • Finished Persona 5 Tactica. Overall, I like the story and new characters, but the gameplay remained too easy. Until the final boss, which took well over an hour, I didn’t even bother healing once. Of course, it’s the best battle in the game.

    I think it is better than Strikers, which I thought didn’t work at all.


    On the final stretch of AI Somnium Files: nirvanA Initiative, likely in the final psynch.

    Almost all beans have been spilled, and the big revelation was explained. I still prefer the first games resolution, but this one is growing on me. It went from “That’s total bullshit” to “Wait a minute…” and finally “Shit, it’s actually somehow coming together”. To fully appreciate it, I think you’d have to play it twice.


    Up next is likely Octopath 2, but maybe I’ll go for Nioh 2 or 13 Sentinels instead. Those 3 are my entire backlog atm.



  • That’s a dangerous line of reasoning. Depending on who you ask, people won’t consider a lot of things “equal or better”.

    In no particulary order, a lot of people would not apply ethics to: Animals in general, pets, children, woman or all people of different ethnicitiy, religion or even political views.

    I’d argue that ethics should be applied to all living things. Well, at least all things capable of suffering, but that keeps people arguing again - doctors even used to think that human babies aren’t fully capable of that.

    Regarding the original question: The simulation isn’t alive. Stopping it won’t ‘kill’ it, assuming it can be resumed. Deleting it, however, argubly is be unethical, yet it does not cause suffering at the very least.