• InquisitiveApathy@lemm.ee
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    9 months ago

    Whoever thought you might like Elden Ring because you like Zelda is not a true friend. There’s really not much similar with the gameplay loop.

    You’re right that the gameplay is more about learning and recognizing patterns of enemies and adjusting to them so if that doesn’t appeal to you you’re probably not going to like it. With that being said though, your first soulslike is always the hardest and if you stick with it they are very rewarding to play once you know what to expect.

      • InquisitiveApathy@lemm.ee
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        9 months ago

        It sounds like you probably had the wrong expectations of what the game was going in. These games can be frustrating under the best of circumstances, but are very much “tough but fair.”

        If you choose to give it another shot, look up a build. The weapon scaling system is a little obtuse and if you’re pumping levels ups into str and using a dex weapon you’ll do no damage. Whatever you do, put a lot of points into Vigor. Get it to 40 at least after you have the stats to equip your weapon to increase your health because defense is mostly cosmetic in these games. Other than that, you get i-frames on your roll and the game rewards aggressive play so learn to roll into attacks and not away if you’re not using a shield.

        • Redacted@lemmy.world
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          9 months ago

          I expected it to be difficult with a possibility of not enjoying it but seemed pretty popular so thought I’d give it a go.

          Will give your suggestions a shot but I find everything about it obtuse to be honest. To me good game design lowers you gently into mastering the controls and ramping up difficulty, not just chucking you in at the deep end with confusing menus so it’s on the player to look everything up.