• Lemminary@lemmy.world
    link
    fedilink
    arrow-up
    5
    ·
    edit-2
    4 days ago

    Yes, this is so important.

    I had the advantage of making video games as a kid, so I had plenty of practice with trig functions trying to get my in-game spells to work so I knew their value first hand.

    I also made it a point to learn early on what calculus was about after hearing desperate stories is people hating the pointless thing. That also eased on the learning, which is the only reason I was top of the class.

    • Grass@sh.itjust.works
      link
      fedilink
      arrow-up
      2
      ·
      edit-2
      4 days ago

      quaternions were also amagic discovery in game dev. its like I don’t understand it at all but at the same time it just works and makes sense and you can do simpler math on them just as cluelessly and just fuck around until it behaves as envisioned. It also solved my drone getting raped by gimbal lock back when the only way to have a drone was to diy one.

      • Lemminary@lemmy.world
        link
        fedilink
        arrow-up
        2
        ·
        4 days ago

        Ohh, I love using quaternions but I don’t like learning about them as much. They’re both complicated but so easy somehow.