Thanks for the direct link, this is a great little time waster.
Thanks for the direct link, this is a great little time waster.
I think that the team working on the DLC did the best they could with what time and resources they were given, which isn’t a stretch to guess wasn’t enough,” ROR2 lead programmer, co-designer, and concept artist Jeffrey Hunt told PCGamesN. “I remember the team at Gearbox we worked with on the Survivors of the Void DLC was doing really well, particularly on the new stages.” Still, Hunt said, “Seeing some of the rushed changes crippling that work is difficult.
“Right direction” my ass.
If they think this is bad, just wait until the tools to make games are further democratized. It’s already difficult to stay up with the latest hotness in the Indie scene and people are burned out on live service shenanigans.
Well, I’ve got good news, you can do both at the same time with the patented cyber-bullet! When it implants, it implants 100 percent of the time.
I’m not the one to ask
Delivers in fine style
Assuming I don’t want to wade through spoilers, what has been hot over the last year?
Thanks for this.
More reasons to not give AAA corporations my money? Cool, cool.