• 0 Posts
  • 29 Comments
Joined 2 years ago
cake
Cake day: September 28th, 2023

help-circle
  • This is a feature of Escape From Tarkov. Your trainable skills decrease to a minimum if you don’t use them, even if you’re playing regularly. I tend to like effort-based progression more than point spend, so this is a sound idea depending on how it’s implemented.

    Western gamers and especially americans are just devestated when a game doesn’t preserve their progress forever, Once Human being the prime example in recent years. People couldn’t see past level-playing-field reset periods and decided it was theft, so by the time they added permanent scenarios (which are basically like every ARK pve no wipe server: unplayably bad) the damage was done.




  • There’s a lot of games being mentioned here that had a full run. Let’s talk about an actually cancelled game - SkySaga: Infinite Isles. Block game in the vein of Portal Knights that was extremely inspired.

    The gameplay loop consisted of using “Keys” on a portal at your home island that would randomly generate a floating island with various objectives on it and a boss, all of which was harvestable for materials and blocks to build with back on your home island. There was a social hub city island everyone could access that alowed access to PvP and a few types of guilds with various combat, gathering, and exploration quests. Crafting was pretty good, allowing you to use metals with various properties to mix and match your own gear - some metals did more damage or applied an elemental effect, some had quicker swing speed, some were durable as armor and others not so much but they increased movespeed or jump height.

    The game had about a dozen beta access phases then dropped off the face of the earth, with the server (and how it worked) lost forever. Completely lost to time, cancelled before it could release proper. No other block game has come close to the kind of structural appeal it had for me, and I think about it frequently. There’s a few reverse engineering projects in the works but they are stagnant.

    I love a lot of the games in this thread but they had an actual release and real servers, you could play them for multiple years. Some others promised a bit more than they delivered, and were cut a bit short by EA or other trash publishers. SkySaga was killed before launch and placed in an opaque prison, truly cancelled.








  • Microsoft didn’t spend multiple decades trying to force their own chargers and ports over universal standards. Not saying any of them are good, but apple is in no way better and has spent years creating contention between consumers. It’s just as likely they sell your tracking data as anyone else, they spend developer time every month making sure their ecosystem is considered better for cultural reasons while being ostensibly worse than competitors for most things. Their phones are generally a year or more behind competitors but they have made-up features that serve no purpose consumers rally around like imessage. They have a tiny sandbox to play in without completely voiding your warranty - Themes instead of real customization. “Blue bubbles”? Are you kidding me? How about allowing any form of tinkering beyond a garden path? How about supporting repair of devices at their actual branded stores? They’re easily up there as one of the worst for consumers at large.



  • The biggest risk we see (outside the risks that are the same as those from cigarettes but less severe) is circulatory health risks (vessel function). Sure, you have increased risk of respiratory disease, but not nearly as bad as cigarettes. The real benefit is that most vaporizers and eliquids are not carcinogenic (directly cancer causing) the way cigarette smoking is, so you can lose the added chance of getting cancer while titrating nicotine dosage down to nothing over a longer period; one of the main failure points of nicotine gums and patches is that they aren’t effective methods for pack-a-day smokers, the usual suggested regimens have them in withdrawal headaches and brain fog quickly and many smokers quit quitting on week one or two.

    We have dozens of ten year studies with HUGE N already. Read them. Check out the REPRIEVE trial data. If you seriously think every single one of the currently available studies and trial results are not “legit science data” you’re insane.



  • Nintendo is just as bad as the “other big publishers” and your sentiments aren’t founded in reality. Their gacha practices, frivolous licensure of hardware, and constant patent trolling bring the games industry as a whole down as people like you paint them as a forerunner. I’ll try not to write a whole TED talk but no promises.

    Someone mentioned just the Pokemon TCG, but almost every mobile game nintendo has released has had one of the worst dollar spend ratios out of the genre they chose. Fire emblem? Obscenely expensive. Pokemon go? LONG time gating unless you cheat or pay. Dragalia Lost brought in tens of millions annually - 1 in 200 chance from the average loot box for a dude. Don’t get me started on pokemon quest, one of the most “get mom and dad’s credit card” games ever devised. Literal loot boxes were only removed from mario kart tour late 2022.

    Nintendo has a couple of exceptional quality teams but those teams would be that quality with or without the Nintendo brand attached to them. There is nothing special about the company or the manner it is run when you compare it to the other major gaming companies, right down to release quality being low for many games because of crunch and share-driven deadlines. Hell, some of their flagship franchises have been victim to it recently (Pokemon titles).

    Nintendo puts their seal of approval on peripherals for their systems - have you ever bought a nintendo brand microSD for the switch? Grandma has paid 4x+ the price every year for a nintendo switch branded microSD that might not even come in a file format that works on the switch. All this, of course, to support the console with bar none the worst online connectivity that you must pay for, that cannot be improved by any means. Seriously, the ethernet dongle makes absolutely 0 difference in stability or quality if one player is using it, and it hardly improves things even when all connected players are using it. Insane waste of money.

    Anyway Nintendo literally does do that. They are greedy (mobile game cost:return ratios), corner-cutting (trash licensed peripherals), and draconic in the way they patent vague game interactions and prosecute anyone for trying to innovate in “Their space” (see the recent patents locking everyone except nintendo out of the sleep game space). They lock access to their games away from the public, and what they HAVE done is re-release, at full price, decades old games for limited times (Mario collection).

    There’s interviews confirming they have interest in NFT and Metaverse titles going back to 2022, it is a matter of time. TL;DR the corporation is not your friend and you are only considering a tiny fraction of what they do.





  • The hallmark of roguelikes is procedural generation, permanent death and no overarching progression, like the titular game Rogue. Roguelites (I know, one letter difference who cares) have overarching progression lines that make the game easier as you play it. Extreme difficulty as part of the roguelike formula is expected, since runs where you don’t become very powerful very quickly happen, and the games are often balanced against some of the better possible runs.

    Gungeon is punishing, but I regret to inform you you are FAR from too weak to finish floor 2 with the default kit of any character. Bashing your head against a challenge is fine as long as you’re learning something every time you don’t make it through, gungeon is simply a game where getting hit at all is really bad.

    All that said, gungeon isn’t the highest quality roguelike or roguelite. That’s probably SLASH’EM (roguelike) or Elona (Roguelike(?)), and Hades (roguelite) or Windblown (roguelite, still in development). I won’t even recommend roguelikes without graphics because the average age in this thread seems mighty low.


  • Nobody devoted themselves to shit, you’ve interjected with actual insane person comments about the topic. The AI isn’t alive and doesn’t even resemble life. You do not understand generative AI on a basic level. You do not understand how responses are generated or what’s going on with a prompt and response.

    You need help. Not from me, not from social media. Try a social worker. Magical thinking like this points to some pretty unfortunate problems for you on a personal level, and it would behoove you and relieve everyone you know to get it figured out.

    e: your comment history is FULL of “the AI is alive we should be nice” type posts. PLEASE seek professional help.