Tony Bark@pawb.social to Games@lemmy.worldEnglish · 7 days agoRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comexternal-linkmessage-square23fedilinkarrow-up1131
arrow-up1131external-linkRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comTony Bark@pawb.social to Games@lemmy.worldEnglish · 7 days agomessage-square23fedilink
minus-squareTony Bark@pawb.socialOPlinkfedilinkEnglisharrow-up11·7 days agoExcluding the “Open Core” projects, those people don’t normally have management breathing down their necks.
minus-squarevrighter@discuss.tchncs.delinkfedilinkEnglisharrow-up2·7 days agoopen core isn’t open source, imo.
minus-squareTony Bark@pawb.socialOPlinkfedilinkEnglisharrow-up2·edit-27 days agoThat’s why I put it in quotes.
Excluding the “Open Core” projects, those people don’t normally have management breathing down their necks.
open core isn’t open source, imo.
That’s why I put it in quotes.