PlayStation has announced plans to lay off 900 employees from its global workforce. It's shutting down its London Studio, while major developers such as Insomniac, Naughty Dog and Guerrilla will lose some staff.
Many many years ago, I read an article that said making a game world like the kind you see in grand theft auto would become so expensive that game companies would all start sharing the same maps for different projects, keeping costs low and splitting the profits.
Well, they were right about the costs becoming too high, but we’re wrong about companies sharing resources between one another.
They’d rather make nothing, then make something for just a little less profit.
I don’t understand how it can get more expensive, let alone prohibitively expensive. Is it things like increasing costs of buying the engines to make the games from things like Unreal or something? I would have thought that building more helps develop the tools and skills to make it quicker and better next time.
Many many years ago, I read an article that said making a game world like the kind you see in grand theft auto would become so expensive that game companies would all start sharing the same maps for different projects, keeping costs low and splitting the profits.
Well, they were right about the costs becoming too high, but we’re wrong about companies sharing resources between one another.
They’d rather make nothing, then make something for just a little less profit.
I don’t understand how it can get more expensive, let alone prohibitively expensive. Is it things like increasing costs of buying the engines to make the games from things like Unreal or something? I would have thought that building more helps develop the tools and skills to make it quicker and better next time.