• conciselyverbose@sh.itjust.works
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    1 month ago

    They were a $3500 dev-kit to enable some base level of preparation when the costs come down. They were never going to be mainstream.

    • kittenzrulz123@lemmy.blahaj.zone
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      1 month ago

      A dev kit with no physical controllers? You would think developers want precise controlls? Or a usb port? Or proper dev tools? Or a full API?

      • conciselyverbose@sh.itjust.works
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        1 month ago

        Why would they provide physical controllers on the early version when the mass market won’t have physical controllers?

        Apple’s dev tools are fine. It’s not dumb luck that’s the reason iPhone’s software ecosystem takes a giant shit all over android’s.

        • fosho@lemmy.ca
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          1 month ago

          as a cross platform app developer myself… what the fuck are you talking about?

          • conciselyverbose@sh.itjust.works
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            1 month ago

            The fact that the vast majority of quality mobile apps in existence are iOS only, because development and distribution on Android are complete and utter dogshit.

            • kittenzrulz123@lemmy.blahaj.zone
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              1 month ago

              Compared to iOS where you’re required to distribute on one platform and pay the full fee for the privilege of having your software on Apple devices?