• AFK BRB Chocolate@lemmy.world
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    2 months ago

    Really interesting video. I can imagine playing an MMORPG where you get around by actually walking and running. Suddenly the biggest computer geeks would be super fit.

    • CraigeryTheKid@lemm.ee
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      2 months ago

      like when the collective world went outside at the same time when Pokemon Go launched. Our quiet downtown area was amazing to walk through. all those people.

        • The Octonaut@mander.xyz
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          2 months ago

          It was 3.6 years after? And it was pretty dead at that point. Like it was popular with a core group who were making Niantic and TPC tons of money, but the phenomenon was dead by the anniversary.

          • ArgentRaven@lemmy.world
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            2 months ago

            It died in my area when they dropped the amount of spawn nodes to the point where you couldn’t really walk around. You had to drive pretty far at that point, and that kill let most people’s enthusiasm.

            I don’t know if it was complaints by local businesses or what, but after that I never saw large groups walking around again.

        • thirteene@lemmy.world
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          2 months ago

          COVID hit and they released “play safe” features like remote raids and increased spawn radius. Then they started enshitification and striped features, raised prices, started starving players of resources and new features were pay gated. It’s still mildly popular but you need to join discord groups to raid.

    • Mog_fanatic@lemmy.world
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      2 months ago

      Just think how annoying it would be if like the best players in the world were only good because they were literally Olympic sprinters and just ran literal circles around you in a fight lol

  • BearOfaTime@lemm.ee
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    2 months ago

    Wait, pretty sure I saw this demonstrated by a small startup almost 20 years ago.

    • treadful@lemmy.zip
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      2 months ago

      That one (assuming it’s the same as your memory) was basically just a concave dome and you wore like socks. This seems pretty different.

      • BearOfaTime@lemm.ee
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        2 months ago

        The one I remember looked almost exactly like this.

        It was pretty exciting to see, thought for sure it would take 10 years to come to market. That was about 2008 ish.

  • SalamiApple@lemmy.world
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    2 months ago

    A company called Virtuix already developed a treadmill like this called the Omni like 10 years ago. They have released a few home versions of it and some larger ones for arcades. They’re still refining it for mass production it seems.

  • crozilla@lemmy.world
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    2 months ago

    Seems like it might be helpful to prevent people from escaping the work prisons we’ll all be toiling in one day. 🤣

    (Was that too dark?) Super-cool tech, though. 👍

    • WarlordSdocy@lemmy.world
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      2 months ago

      It just makes me think of the scenes in the Ready Player One movie when they’re in the place with all the people in debt to the company who are trapped on something like this to be forced to work in VR for the company.

    • Weslee@lemmy.world
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      2 months ago

      “they” would probably opt for more efficient robots and just let us poor people die/kill each other

  • GluWu@lemm.ee
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    2 months ago

    I wonder what it feels like to lay down naked on this thing and have it spin you around.

  • AbouBenAdhem@lemmy.world
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    2 months ago

    Seems like it would only work for objects with large, flat bottoms—if you tried to use it barefoot it would likely rip your toes off.

      • AbouBenAdhem@lemmy.world
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        2 months ago

        That was just an example—it might also be a problem for shoes with heels, or textured soles, or people with feet too small to cover enough disks at once.

        • TachyonTele@lemm.ee
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          2 months ago

          What about handstands? Crab walking? Naked lying down? What other useless ways of using this can we come up with and “show concern” about?

            • AbouBenAdhem@lemmy.world
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              2 months ago

              Yeah—the harness they had Marques wear was probably in part to make sure he didn’t fall over and touch his clothes or hands to the disks.

  • seaQueue@lemmy.world
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    2 months ago

    I’m hopeful this is further developed and licensed out. I’d love to have one of these setup at home as part of a VR rig

  • voracitude@lemmy.world
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    2 months ago

    Something I don’t quite get: it seems like this would grind the shit outta any surface it comes in contact with (or, be ground to shit if whatever’s on it is harder than the material of the cone thingies).

    Does anyone have any idea how the constant abrasion is mitigated? Or is it somehow just not that big a deal, like it doesn’t actually chew chunks outta (for example) shoe soles?

    • GamingChairModel@lemmy.world
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      2 months ago

      If you ever run barefoot or in socks on a regular treadmill, you’ll feel that it’s a little bit rougher than just walking around normally. But it’s still not enough to really make noticeable wear on shoes (any more than normal running on pavement is).

      Basically, shoe soles are specifically made to be pretty tough, so this type of treadmill shouldn’t be worse than normal.

    • eronth@lemmy.world
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      2 months ago

      It doesn’t grind anything basically the same way a treadmill doesn’t sand anything. You’re not forcing anything to stay put on the surface, you’re maneuvering on the surface while the surface is counter-moving you.

      • voracitude@lemmy.world
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        2 months ago

        MKBHD’s video shows it moving him around on a chair, spinning the chair, etc etc. In the closeup shots, it looks like there’s debris on the surface of the cone thingies:

        The debris isn’t uniform and is quite obviously not part of the roller material; I just kind of assumed that it was from stuff they’d been testing on it, though I suppose it could be generic workshop crud that fell on the rollers too 🤷

        • GamingChairModel@lemmy.world
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          2 months ago

          There’s probably very minimal sliding against that surface. From the point of view of each point of contact, it’s mostly static friction, with very little dynamic friction/slippage.