My boss wasn’t forcing me to use the metaverse to produce uninspired, low effort garbage to rip off my clients. You didn’t have loser “metaverse artists” fannying about everywhere. Bring back the metaverse talk, as dumb as it was, please!
Ah, i miss metaverse-shilling posts on LinkedIn, praising the visionary, prophet, mastermind Zuckerberg, telling me I will have to attend meetings in VR set
please like and share
I don’t know, I am both interested in AI and metaverse (and AR/VR in general), it’s just I don’t care what greedy corporations do with them.
The current TechBro fetish, just like the Metaverse was, and the NFTs, and the Crypto.
When the bubble burst, which will be the next TechBro fetish?
Hopefully suicide 🤞🤞
Quantum computing. It would have already been but it still has a very nerdy, no real-world application vibe.
Well the real world application is breaking nearly all existing encryption.
Criminals and spies are going to have a field day once it becomes practical.
I could swear we’ve been preparing for that day for a decade now
The new asymmetric quantum safe algos are coming though.
With classic cryptography being broken that also opens the need for quantum cryptography and commnications. China is a bit farther ahead of us on this launching their first satellite encorporating these concepts in 2020:
“The nation’s Micius satellite successfully established an ultrasecure link between two ground stations separated by more than 1,000 kilometers” source
China is launching a second newer generation satellite next year. source
Only, NFTs and Crypto are relatively accessible; anyone can get in on the game. The Metaverse is a monopoly.
The bubbles are still going, BTW. Bitcoin prices are currently higher than they have ever been, thanks to America re-electing the Fascist Orangutan.
The Metaverse is the invention of Neal Stephenson in his book Snow Crash. He incidentally also invented the word cyber space IIRC.
It’s cool, I want it. Not the crap that fuckberg tries to push on people like used bubblegum but the real thing.
A shame VR makes me vomit…
VR sickness is not a permanent thing. You can train it away. You can also just do stuff that doesn’t cause it in the first place. But I recommend training it away, cuz some of the best VR content is the stuff that would cause VR sickness to people that still get it.
Any advice on how? I would love to be able to play vr racing games etc
It is the same thing as sea sickness and car sickness. But you have way more control over when you start and stop. So you can either go with dramamine or you can go with controlling the variables to train your brain that it doesn’t need to protect you from “the poison berries”. Motion sickness is caused by your eyes and inner-ears disagreeing with what is happening. Which for most of human history meant you were hallucinating from eating something poisonous and vomiting would be a good way to save your life.
But, the brain can be trained to lessen and even completely forego this response. If you immediately stop as soon as you have the first minor symptoms, usually warm face, and then wait an hour or so and go back in. You’ll steadily increase the amount of time you can play before feeling symptoms. Your brain will subconsciously reinforce that it doesn’t need to protect you, whatever is going on isn’t life threatening. But the opposite is also true, if it keeps going far enough that you get most of the symptoms or even do vomit, it’ll reinforce to your brain that it is indeed saving your life and the response will get faster and faster.
Dramamine can artificially slow down the response and buy you way more time to start with, which would make training it away even easier, and it’s usually a very important part of training it away for sea sickness since you generally can’t immediately stop being on a boat, and helpful for car sickness if you can’t just have the car pull over for an hour when you feel it coming on.
There are also usually settings in most VR experiences to reduce how much they might trigger that response. For racing games, a “lock to horizon” option can really help. There will still be some milder triggers, but getting rid of that one can buy you a lot of time… For other games, avoiding movement that isn’t coming from your body in the real world pretty much eliminates VR sickness causes. But if the game really needs artificial movement, there are settings like vignetting and having more static graphic elements added to focus on during movement.
Eventually, with successful training, you won’t need the comfort features. You’ll be able to play any game for any amount of time.
TY. I can give that a go then.
Well, yes. Of course you’re right that “metaverse” predates Facebook. They’ve successfully co-opted it by now, though; Meta is what the average person thinks of when you say “metaverse.” Stephenson’s was also fictional, unless you’re really generous and use “metaverse” as a synonym for “the internet.”
It wasn’t a fictional internet, but a 3D VR world.
In the books, yes. It didn’t exist IRL, and a poorly as it was done, FB’s metaverse was (is?) a real product.
Facebook/Meta has never had an original idea; I’m not trying to give them credit for anything. There were other VR “worlds” before FB’s (Sony’s, for example, which was also a failure).
I just found out that Steve Jackson Games actually owns the trademark to the name “Metaverse.” I’ll bet that drove Zuck nuts.
So you mean we have to make a FOSS one now :-) ?
I don’t remember people talking about the metaverse except for mocking the legless mii inspired avatars.
There were a lot of ads pretending to be articles.
Bring back Miiverse
We can have AI control our metaverse avatars so we can ignore them both.
VRChat is still slowly growing in the background.
The metaverse that was the hype you despise isn’t the metaverse people in VRChat want. Mark really destroyed the term.
The meta verse was kinda fun to talk about, though. Because it was a train wreck.