VindictiveJudge

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Joined 1 year ago
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Cake day: June 30th, 2023

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  • Speaking of chess, you might be able to argue that some old RTS games are puzzle games when playing campaign, such as the first Command & Conquer. You often have very limited resources, the AI will do specific things at specific times or with specific triggers, and you’re often given specific constraints, like a time limit or keeping a specific thing alive. In this case, though, it’s mostly because the AI is so primitive that almost every action is scripted in advance for that specific map.




  • The entire cyberpunk genre is about corporations destroying society and the planet for profit and is near-future sci-fi. Dune is about how human nature doesn’t change, the same revolutions occurring again and again over thousands of years, with humans always being on the verge of self extinction and the only escape being to destroy civilization so hard that any conflict will always leave survivors that have had no contact with anyone else in millennia. Hitchiker’s Guide to the Galaxy presents a world where the entire universe is utter chaos, worlds can be destroyed by a clerical error, and cosmically powerful beings do random things for shits and giggles. Starship Troopers, Warhammer, and Starcraft depict humans becoming the bad guys at an interstellar scale.

    So, no, sci-fi is not inherently hopeful.







  • I have a coworker who I discovered a few weeks ago had no idea internal monologues were a thing. I had to explain that it’s a real documented phenomena and that it’s actually a minority of people that don’t have one. She’s pretty damn smart, too. I also play D&D with a guy who has aphantasia. He’s also pretty damn smart and you would have no idea he was incapable of visualizing things if he didn’t tell you. Him casually mentioning it in conversation surprised people who had known him for years. So, yeah, absolutely no correlation between intelligence and how your thoughts may or may not produce phantom sensory input.